Rating: 3.5/5
Premise:
From IMDB:
A high school senior finds herself immersed in an online game of truth or dare, where her every move starts to become manipulated by an anonymous community of “watchers.”
Review:
Nerve was an entertaining movie but it asked for a lot of suspension of disbelief.
The strength of the film is the possibility that all of this could happen, born out of the feeling of anonymity that virtual lives allow. It explores that power to the limit.
In this game called Nerve, there are players and there are watchers. Players have to accept challenges, or dares, which get progressively more difficult to fulfil, even life-threatening, but the reward is exponentially higher as well.
Winning the challenge is part of the game, the other is getting more followers. So all these people gather around following their favourite players both online and in real life, rooting for them.
There was so much I didn’t get about this game and how the movie progressed.
How are the dares chosen? Only towards the end do we get an inkling of an explanation – that they are voted by the majority. Ok but who creates them in the first place and out of so many thousands of people how many are necessary to get a dare through? Do they all vote? It seems like a somewhat long process given the speed at which they came up.
Who created the game? Who wires the money and how? Who decides if the challenge is passed or failed, since it is not always that obvious?
One of the challenges was for Ian to take Vee to the city. What if she had said no? Would he have lost? Was he supposed to take her by force?
Also one of the rules is that for the dare to count it must be filmed by the player’s phone. I got so confused because the scenes would be filmed as if the player was holding the camera when they were obviously not… The motorcycle challenge was the one where this showed most blatantly. There is no way either of them could have filmed that, or even a watcher, not from that angle.
The movie is so fast paced that probably folks won’t be thinking about most of these things but I couldn’t get them off my mind. It just did not seem plausible for such a concept to exist in this fashion. It needed to be much more polished.
Also, the ending was totally anticlimatic since those issues were never explained, particularly about who created the game and how it worked. And having kid hackers admonish the watchers and that’s it, game over, slap on the wrist and people simultaneously gain a conscience and the game is destroyed was beyond ridiculous for a resolution of such a story.
The main character’s evolution was a bit too dramatic. She is portrayed as a bookworm with little to no self-esteem, cannot even speak to a guy she likes, and we are presented with a knockout of an actress who I can never believe is any of those things. She shines so much more than her so called star friend.
Anyway, assuming she was all that, I get that Vee gets carried away by the entire thing and it is a journey of discovering herself but some things were really extreme and it just struck me as not believable. Then there were all the clichés about the friend who obviously likes her more than she does, the jealous friend, and so on.
With all these things that ticked me off, Nerve is still a fast-paced movie which makes you wonder about possibilities in today’s world and how things can so easily change in the blink of an eye and how everything we take for granted may vanish and especially that just because we are anonymous online it does not mean our words and actions do not count or have no power.
I had fun. I wish the concept had been developed better but I had fun.
I’ve watched the trailer for this one- and I’m not sure how it evolves from that- so I’m not sure how I’ll feel about it. Still want to watch it too- great post!
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Let me know what you thought of it, ok? Looking forward to knowing how you felt about it.
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Sure! :)
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Thank you for this review, Ana. What an interesting plot! I need to give this one a watch.
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Thank you for reading! It is, yes. I do wonder what you would think of it.
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